Al menos para mi son nuevos. Es decir con estos trucos podés hacer que cualquier nivel de dificultad tenga las de nightmare como por ejemplo que cada 8 segundos revivan los monstruos o que disparen 3 veces mas rápido. Además podes grabar demos, hacer que seas mucho mas rapido, jugar sin monstruos y muchos otros q no probé.... La lista está aca abajo a que no saben de donde los saque.... del readme.txt!!!!!!!! These parameters can be passed straight to DOOM II, or passed to IPXSETUP or SERSETUP, which then pass them to DOOM II. -LOADGAME allows you to start DOOM II from a specified save game. Instead of using the saved game name, simply enter the number that corresponds to the slot you saved the game to on the SAVE GAME screen (0-5). -loadgame <# of the game> -DEATHMATCH starts DOOM II as a DeathMatch game. If you don't enter DEATHMATCH as a command line parameter, DOOM II will default to the Cooperative mode. -deathmatch -ALTDEATH specifies respawning items during DEATHMATCH. NOTE: Invulnerability and Invisibility do not respawn. -deathmatch -altdeath -SKILL sets the skill level (1-5) you wish to play. Only useful with -warp -- see below. -skill <# of skill level> -CONFIG allows you to use your configuration file from any directory you choose. This is primarily for diskless workstations that don't have a C: drive to save config information to. You need to rename the default.cfg file created by the SETUP program to a directory and name of your choosing to avoid conflicts. -config <pathname> ex. -config f:\DOOM2\data\myconfig.cfg -NOMONSTERS allows you to start playing with NO MONSTERS running around! This is great for DeathMatch where, really, the monsters just get in the way. Only useful with -warp -- see below. -nomonsters -NOJOY isn't what it sounds like. It just disables your joystick. -nojoy -NOMOUSE disables your mouse. -nomouse -NOSOUND turns off the sound while DOOM II is playing. -nosound -NOMUSIC turns off the music while DOOM II is playing. -nomusic -NOSFX turns off special effects sounds (like monsters growling, guns firing, etc.) while DOOM II is playing. -nosfx -PLAYDEMO runs a demo you've previously recorded, using -RECORD. -playdemo <filename> -RECORD tells DOOM II to record as a demo the game you are starting. Demo files will be saved as <filename>.lmp. -record <filename> -MAXDEMO xxx If you want to record a demo bigger than 128k, use this option. xxx will be the size (in kilobytes) of the demo. example -MAXDEMO 1024 will record a 1 megabyte demo. -record <filename> -maxdemo xxx -RESPAWN tells DOOM II that, yes, you are Bad, and yes, you want all the monsters to respawn around 8 seconds after you kill them. The NIGHTMARE skill level already does this. Note that using -respawn and -nomonsters at the same time is a dumb thing to do. Only useful with -warp -- see below. -respawn -TURBO xxx gives you a speed boost. This is great in DeathMatch! The value xxx can be from 0 to 250. The other player(s) will be notified of your speed increase! THIS IS CONSIDERED CHEATING IN SINGLE PLAYER MODE! -turbo xxx @<filename> will allow you to specify a Response file that DOOM II will read additional command-line parameters from. For example, typing 'DOOM2 @MYPARMS' will tell DOOM II to look in the MYPARMS file for additional command-line parameters. The file format is simply one parameter per line with a carriage return to terminate the line. Each parameter is typed exactly as you would type it on the DOS command-line. -FAST will make the monsters move and shoot up to 3 times faster, just as if you were playing in Nightmare mode, but without the respawning. Only useful with -warp -- see below. -fast -TIMER <# of minutes> will make DOOM II exit the current level after the specified amount of minutes, when it goes to the intermission. This option is only useful in DeathMatch mode. -timer xxx -WARP <# of level> starts DOOM II out right at the level you specify. For instance, to start at the first level, you'd type "-warp 1". The following command-line parameters are ONLY available while using the -WARP parameter: -fast, -nomonsters, -skill, -respawn. -warp xx An example line for entering the above information would be: DOOM2 -loadgame 3 -deathmatch -skill 4 -timer 10 Algunos de estos sirven para el doom1 pero solo los que tienen q ver con el multiplayer si no me equivoco. Es mi pequeño aporte a Doom Argentina ^_^ ah me olvidaba estos se cargan desde DOS, por ejemplo: C:\> doom2 -warp -fast
¿Trucos? Esos no son trucos ni claves. Son sólo parámetros que se ingresan desde el prompt del DOS. DOOM no es el único FPS que tiene esos comandos; juegos como el DUKE NUKEM 3D también los tienen, y no hace falta ser un gran investigador para encontrarlos, así que... realmente no hay nada nuevo bajo el sol.
"Al menos para mi son nuevos." ---- Es lo primero que dice en el post Igualmente como no están en ninguna pagina del Doom los puse. Pero es cierto, si no son trucos q hace en Trucos, Guias y Soluciones? ^_^
Perdón... Yo leí "nuevos trucos para el DOOM. Después entré y vi esos parámetros, pero para mí entra en la categoría de trucos, guías y soluciones. Si me equivoqué por favor corregir, Mr. Porter
Ta bien, no problem! Mejor dejemoslo donde esta asi no anda dando vueltas x todo el foro. Es el post viajero! Bueno pero nadie del Doom Argentina lo vio creo, voy a tener q ir directo hacia ellos
trucos antiguos a esos trucos ya los conocia, la verdad s que no hay mas trucos.Haci que no se gasten buscando 8) [/img]
bueeno ta bien, ya entendi q no son trucos!! jajaja Es que nunca leo los readme.txt, pero de ahora en mas prometo hacerlo mas seguido. Todo comenzo cuando lei el readme.txt del quake pero eso ya pertenece a otro post.....